Tag: 3D UI


  • Actor Portrait – Patch Notes

    Actor Portrait – Patch Notes

    Patch notes for the Actor Portrait plugin on the Unreal Marketplace

  • Child Actors on Actor Portrait

    Child Actors on Actor Portrait

    A short writeup on how to add child-actors to your Actor Portraits

  • Dynamic Water Physics – Documentation

    Dynamic Water Physics – Documentation

    Plugin feature overview Not what you’re looking for? You can find the tutorial here. Based on boat physics algorithm from Just Cause 3 The core water physics implementation of this plugin is based on the boat physics algorithm used in Just Cause 3. Originally written by Jacques Kerner, you can find the full implementation guide…

  • Actor Portrait – Transparency with Post Processing

    Actor Portrait – Transparency with Post Processing

    Transparency with a capture component The actor portrait plugin uses a USceneCaptureComponent2D in the backend to capture the portrait scene. Anyone who has attempted to capture an image with transparency using this component will know that it has some issues, mainly that it is not possible to easily use post processing in conjunction with transparency.…

  • Actor Portrait – Unreal Engine 3D UI

    Actor Portrait – Unreal Engine 3D UI

    Actor Portrait Widget [Related posts] Using the Actor Portrait You can find the Actor Portrait widget in the Advanced Section in the Designer Palette. To add a child widget to your Portrait, simply drag the desired widget onto the portrait widget, as you would with any other container. The Portrait supports up to one child…