Tag: GameDev


  • Making my plugins free

    Making my plugins free

    Yes you heard that right, all of my plugins are now free! You can find a link to the plugins here:

  • Actor Portrait – Patch Notes

    Actor Portrait – Patch Notes

    Patch notes for the Actor Portrait plugin on the Unreal Marketplace

  • Thumbnail Generator 3.0 – Patch Notes

    Thumbnail Generator 3.0 – Patch Notes

    Patch notes for version 3.0 of the Dynamic Thumbnail Generator

  • Thumbnail Generator 2.0 – Patch Notes

    Thumbnail Generator 2.0 – Patch Notes

    Thumbnail Generator 2.0 is here! After taking a lot of feedback from various users I decided to put in some extra time to deliver some of the more requested features. With this release support for 4.24 is also dropped since some of these features were too difficult to maintain for multiple versions. If you are…

  • Thumbnail Generator 1.4 – Patch Notes

    Thumbnail Generator 1.4 – Patch Notes

    General Improvements and Bug Fixes Bug Fixes: New features/improvements: Thumbnail Generator Editor Tool Due to the possitive feedback received regarding the Save Thumbnail functionality added in 1.2, this functionality has now been extended. It is now possible to right-click on any actor (both in the content browser, or in the level editor) and select the…

  • Game Engine Agnostic Network Protocol

    Game Engine Agnostic Network Protocol

    About The Game This is a game that builds bridges instead of burning them. Venture into this VVVVVV inspired co-op adventure, but first each player need to choose a launcher. There exists two launchers, one made in Unity3D, and the other is made in Unreal Engine 4. Since the physics don’t quite function the same…

  • Asynchronous Multiplayer Using MariaDB and WebSocket

    Asynchronous Multiplayer Using MariaDB and WebSocket

    About The Game Play at http://ggj.mansisaksson.com This is a golfing “mmo” with invisible floors where previous best paths are visible to everyone. The more who play the more you can see where to go. Paths are reset every 20 minutes. https://globalgamejam.org/2019/games/supergballcom Technical Details This game was created using using Unity3D, Apache2/PHP, MariaDB, and Docker. The…