A write-up on how I optimized the Dynamic Water Physics plugin for Unreal Engine 4
Patch notes for the Dynamic Water Physics plugin
Unreal Engine Water integration Not what you’re looking for? You can find the documentation here. Don’t like the written tutorial format? There’s now an improved video version which you can find here! This plugin comes shipped with a module which allows you to quickly set up water physics simulations for your Unreal Engine Water bodies.…
Plugin feature overview Not what you’re looking for? You can find the tutorial here. Based on boat physics algorithm from Just Cause 3 The core water physics implementation of this plugin is based on the boat physics algorithm used in Just Cause 3. Originally written by Jacques Kerner, you can find the full implementation guide…